2/24/2023 0 Comments New vegas perk every level![]() I decided to read FOOK readme a bit more carefully and it seems I have to change a certain setting in FOOK config menu. I know that mods increasing level cap can cause this problem, however I'm not using any, I don't even have Dead Money. It's BOSSed, so there shouldn't be any major issue with that. Could this be some mod conflict?Īctive Mod Files:00 FalloutNV.esm01 Community Bugfix Compilation Patch.esm02 TribalPack.esm03 More Perks.esm04 Weapon Mod Expansion.esm05 FOOK - New Vegas.esm06 Lings.esm++ headgearfix.esp07 DarNifiedUINV.esp08 Readius_NV.esp09 FOOK - New Vegas.esp++ FOOK - Lings.esp0A PerkEveryLevel.esp0B More Perks Update.esp0C populatedcasino.esp++ Better Binoculars High.esp0D QS_Blackwolf_NV_Backpackmod.esp0E THE5 Visors Mod.esp0F dD - Enhanced Blood Main NV.esp10 Less Armor Degradation.esp11 Less Weapon Degradation.esp12 Depth of View IE.esp13 Fellout.esp++ friendofnightforfellout.esp14 Nevada Skies.esp15 WME - FOOK.esp16 Bashed Patch, 0.esp Unfortunately I encountered an issue with Perk Every Level, it's not working. So I updatet certain mods and installed additional ones. Beyond The Boulder Dome, New Vegas Bounties and every other quest mod you can find. I can vouch for reavers having made it to New Vegas.) Thats part of why perks were returned to being every two levels instead of every level, some of them were adjusted (EG, Grim Reapers Sprint now only restores a certain number of AP, instead of all of them), skills were adjusted, the skill point allocation was adjusted and a variety of other tweaks were made. ![]() ![]() After a long pause I decided to once play this game. Personally, I prefer the vanilla cap and perk every other level. ![]()
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